JHDD 3D Modeling Report — 2026.07.04
Lili Brujin’s Evergrove project used four different materials and RGB masking to texture its houses. This approach, seen across recent
Read MoreInsights into architectural marvels, interior environments, and high-fidelity 3D modeling expanding physical and digital realms.
Lili Brujin’s Evergrove project used four different materials and RGB masking to texture its houses. This approach, seen across recent
Read MoreOpen Studio’s gigantic fibreglass dumpling lamp, beckoning visitors into Singapore’s Dumpling Darlings, signifies a calculated departure from subtle branding. The
Read MoreBIG’s recently completed Dymak HQ in Odense, Denmark, features a rounded mass-timber structure. This specific project, alongside the Van Alen
Read MoreJesse Pitela’s exploration of real-time water simulations using Niagara Fluids in Unreal Engine 5.8 exemplifies a critical shift in how
Read MoreKeiji Ashizawa designed the Tomi Hotel Ginza to provide a singular suite on each of its ten floors, prioritizing intimacy
Read MoreRUA Studio’s Playdeck concept, a repurposing of decommissioned New Routemaster buses into mobile playscapes, offers a tangible redirection for urban
Read MoreKeiji Ashizawa’s Tomi Hotel Ginza redefines hospitality, aiming for the intimacy of a “tasteful friend’s home” rather than a standard
Read MoreMold Architects’ Perma project on Serifos demonstrates a structural philosophy deeply rooted in site-specific material use, employing stone excavated directly
Read MoreFabrizio Espindola’s new course on real-time water in Unity demonstrates an increasing demand for highly dynamic and realistic environmental effects.
Read MoreFabio Fantolino’s Lève Office Bar in Turin presents an interior informed by 1960s offices, featuring cantilever chairs and wood panelling.
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